


Enemies will target any players that are alive at random.All characters will earn completion marks on their post-it notes and their associated achievements after completing their required objectives, regardless of how much they participated.

When a Boss Room is cleared, all dead players will respawn with half a heart (depending on what character they are playing). They can still flip switches on the ground and shoot tears, although they will deal 0.5 damage. These babies cannot fly (unless the character has an inherent flight ability, like The Lost or Azazel), aggro enemies, pick up items, or use any active items, cards, or pills they're holding. Players who die will turn into small ghost babies upon death.Void, Abyss, Eternal D6, Crooked Penny or Black Rune), no extra items will spawn after it. Any item pedestals spawned in Boss Rooms will have this mechanic replacement items will always be from the Boss Room item pool, regardless of how they were spawned.Boss Rooms drop an extra item for every extra player when the original item is taken, the other items will spawn afterward.Certain changes are made to the game whenever multiple player characters are present.
